Below you will find pages that utilize the taxonomy term “Shaders”
Posts
Getting Started with Shaders
Shaders are essentially programs which can be compiled and run within your graphics card (or CPU if you are using software rendering) to control how pixels are rendered to your screen, and are the foundation for modern graphics programming.
An amazing resource I have been looking at for learning how shaders work is the Book of Shaders, which teaches you how to write shaders from scratch, from drawing lines and shapes to more interesting forms of art such as Voronoi diagrams.